And sham-wow! Wow yea this is a huge help organizing it all in my head space. But at least you will have an idea of how the story should flow. Not perfect, nor as in depth as you suggested, but I have added color coding. /r/DnDBehindTheScreen is a subreddit for Dungeons & Dragons Dungeon Masters to trade tools, guides and resources. I picked up the "Princes of the Apocalypse" campaign and I'm really excited to run it after my group finishes "Lost Mine of Phandelver." I managed to find a linear guide that, if my players are lost and looking for some direction, I'll be able to get a good idea of where I should nudge them. It has really helped a, http://thecampaign20xx.blogspot.com/2015/04/elemental-evil-guide-to-princes-of.html?m=1, Great resource, definitely bookmarked this. This is super useful and I have a suggestion. Excellent. :). Featured in this module: Hundreds of pages of carefully converted content. Below is a list of languages that are commonly spoken. It's a rather open sandbox that has a lot of options. Temple of Howling Hatred (page 78): Air temple. So many in fact, I was feeling a bit overwhelmed, so I made a flowchart. More than 20 battle ready maps enhanced with Dynamic Lighting and support for Advanced Fog of War. It's a rather open sandbox that has a lot of options. I picked up the "Princes of the Apocalypse" campaign and I'm really excited to run it after my group finishes "Lost Mine of Phandelver." It is a campaign book that takes characters from levels 3 to 13(ish) as they uncover and thwart the plans of four elemental cults. Locations with a (Lv) afterwards are for whatever quest/encounters/events that might occur there based on the adventure's text. I'm running LMoP with some D&D new-comers and I thought about doing this sort of thing with this adventure (even though it's much, much simpler than PotA). :). Adventure Flowchart: Literally, a flowchart showing how the adventure can progress based on character levels. It’s a big one too, starting at 1st and going as high as 15th level, so it’s a massive storyline. It's a rather open sandbox that has a lot of options. (Monster Manual, Dungeon Masters Guide, and Players Handbook). Princes of the Apocalypse is a 2015 Forgotten Realms adventure module for the 5th edition of Dungeons & Dragons, designed by Sasquatch Game Studio. Then unnatural weather patterns occur. Welcome Wanderer! Many thanks! Oh man! Princes of the Apocalypse Rules requiredDungeons & Dragons, 5th edition Character levels1-15 Campaign settingForgotten Realms First published07 April, 2015 ISBN978-0786965786 This is awesome! I'm going to pick up PotA today because of this! Sometimes they may wander into something too dangerous for them, but my narrative will heavily hint at that. - Includes new elemental spells and the element-touched genasi as a new playable race. This is awesome, very cool that you did this for the community. My idea for this campaign was to allow my players to roam as they please like an old-school RPG. Princes of the Apocalypse is an adventure module for the 5th edition of the Dungeons & Dragons fantasy role-playing game. Cartography by Mike Schley. Level 7: Temple of the Crushing Wave (page 84): Water temple. An NPC? EDIT2: Updated version with a key as requested by u/malerus, also changed tomb of the moving stones to reflect the presence of cult activity which I had overlooked before, and changed The Last Laugh to a hostile area (without cult influence) for simplification of the key. So many in fact, I was feeling a bit overwhelmed, so I made a flowchart. And then share! Dire Tidings (page 76): The cult uses an orb on a town. I don't think this breaks rule #5 of this sub. I was confused because one of the NPCs there says he needs help with the Sacred Stone monastery, while the adventure seems to imply the next logical step is Rivergard Keep. Red: Hostile Inhabitants and related to the elemental cults, Orange: Hostile Inhabitants and not related to the elemental cults. 85% Basics- The elements are back! Tying the Threads of Princes of the Apocalypse: Red Larch through Rivergard Keep. Although, if they choose to travel north of Triboar, east of Yartar or south of Amphail, I might be in trouble :P. Their motivations for coming to this area from Phandalin will be driven by their connections with the NPCs there and won't mention the Mirabar delegation at all. Can you stop the elemental cu Thanks OP. Unofficially, it is a sequel to Lost Mine of Phandelver, but not so much in plot but in writing, setting, and cartography. A cursory google gave me nothing, and I'm wondering if it would be worth creating one myself. I also found this website for anyone running or planning to run PotA. Here is an outline I made much for the same reasons (the info is all OVER the place in this book). I'm DMing this adventure right now. All in one place. You could easily do a more in-depth flow chart for each area/dungeon/quest like the LMoP flowchart someone shared. It would also be useful to label the connectors. Dungeons & dragons pre-made adventure role-play game advice. Quick reference is key, so I plan on having a stack of 8.5 x 11″ maps for my own reference. Yet the story could continue… Revenge of the Princes. Just started morphing my campaign into PotA last session, this is a big help! In the North, the most common language is Chondathan. The graphic design, art style, cartography, binding, and so forth are all consistent with the high level of quality found in the three Fifth Edition core books (although the sharp-eyed reader may detect a few more typographical errors this time around). My first gold! Mine isn't as simple as yours, but it has page numbers which has really really helped me. Please let me know if you have any suggestions or corrections. This guide is a "walkthrough" of Princes of the Apocalypse. Level 8: Vale of Dancing Waters: (page 172)A dwarven shrine has been overtaken. Press J to jump to the feed. In which room? Princes of the Apocalypse likely ends with the characters defeating a Prince of Elemental Evil and scattering each elemental cult to the wind. It'll make the graphic a lot bigger, but it doesn't have to fit on a printed page or anything. Scarlet Moon Hall (page 69): Fire cult outpost. The re-colored version someone did is already a good step in that direction. A Lazy Dungeon Master game preparation session broadcast live on Twitch in preparation for my Princes of the Apocalypse game. Woohoo, I helped someone! Princes of the Apocalypse v0.1 | Magic Items Not for resale. Besides, as far as the pcs know, it's a hostile area. The official D&D 5th Edition adventure Princes of the Apocalyse is built as a large sandbox adventure with a lot of freedom to let the PCs wander within and throughout the physical locations and the cults who inhabit them. Lvl 3 to Lvl 6? I'm sure we'd love a good index too. Please let me know if you have any suggestions or corrections. Untill then, you could always Google “Princes of the Apocalypse Flow Chart” and find the original. It's probably something on my end, but the document came up blank. m agic i temS This section collects the magic items referenced in the Princes of the Apocalypse adventure, excluding those found in that adventure’s chapter 7 and those already available in the D&D Basic Rules. Press J to jump to the feed. My understanding is that the next plot adventure is the Tomb of Moving Stones, after which you transition into searching for the missing delegation from Mirabar. Lift your spirits with funny jokes, trending memes, entertaining gifs, inspiring stories, viral videos, and so much more. Princes of the Apocalypse (D&D 5th edition campaign) So this is the next big campaign WotC has come out with after Tyranny of Dragons. I can see the images just fine (iPhone/Safari). IF it's Red Larch, and then go to Lance Rock, what is the flow to the next? So many in fact, I was feeling a bit overwhelmed, so I made a flowchart. Take the time to understand where the PCs are headed next and what hooks and clues you need to place now to get them there. So the next step is Temple of Howling Hatred? It's a rather open sandbox that has a lot of options. by Mike on 21 September 2015. Permission granted to print and photocopy this document for personal use only. Oh my god thank you, this is incredibly helpful. There is also no flowchart or even textual information of how to string the various dungeons together into a complete adventure with a logical story. Feb 11, 2018 - This Pin was discovered by Liz Wood. It definitely took some effort and I definitely made it myself. A note? Horrible elemental forces are advancing on civilization, and the heroes are the only ones who stand in their way. For LMoP, someone else already made this. The Feathergale Spire is a neat four-story tower filled with seemingly innocuous knights and aerial enthusiasts. Total time was 8,771 minutes, or 146.18 hours. I'm just curious, now - have you heard of anyone creating an index for the book (which it's sadly lacking)? Color-code the boxes based on what they are. Sometimes they'll wander into a low level area and clear it with ease. Here is another round of sketches I did for the Princes of the Apocalypse 5th Edition D&D book. Jan 12, 2016 - Discover the magic of the internet at Imgur, a community powered entertainment destination. Thanks, generous reddit user, whoever you were! To clear up some of the confusion I'm seeing in the comments: The connections are meant to be geographic, not plot-based. You're very welcome everyone! Press question mark to learn the rest of the keyboard shortcuts. Press question mark to learn the rest of the keyboard shortcuts. Still very useful! Let me know if you want some user flair. These thirteen hi-res adventure maps were originally created for the D&D adventure Princes of the Apocalypse. We averaged two and a half hours per session. Adding this to my resource list, thanks! Princes of the Apocalypse; Primordial evil threatens the Realms The first signs are always small: bandits on the roads, pirates on the Dessarin River, monster sightings throughout the Sumber Hills - all too close to the lands of civilized folk. One color for towns, one for encounters, one for dungeons. Princes of the Apocalypse. I found it really useful for figuring out what to prioritize on limited planning time. It is in a print-friendly format for your convenience. The land and its plants and animals seem sick and a dread feeling permeates the air. I've added this to the Wiki. They must be stopped! your own Pins on Pinterest If a change is from that printing, the description of the change ends with a notation: 5th printing. Around the town of Red Larch, monsters and evil are stirring. I was having the same organizational/overwhelmed issues, glad I could help! It was very satisfying to have such a . The adventure is called Princes of the Apocalypse and it takes characters from levels 1-15. Thanks for this. Of course there are always going to be times when they go left, and you want them to go right. Note that some pink areas do have a suggested level as while the inhabitants are friendly, others may show up later who are not or will send the players on a quest upon arrival. Walkthrough '' of Princes of the Apocalypse and it is very easy to overwhelmed... 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